Gaming News: BATMAN: ARKHAM ORIGINS Announced for October

What, you were expecting Arkham Planet?


Game Informer reports that the latest installment in the Batman: Arkham video games series is gearing up for an October 25th launch. Titled Batman: Arkham Origins is, as you’ve likely surmised, set before the events of either Arkham Asylum or Arkham City. At its center, a young and relatively inexperienced Batman squaring off with some iconic villains for the first time. One of those is the increasingly ubiquitous Deathstroke. In a video interview on Game Informer, the dev team offers a few story tidbits, include a Christmas holiday setting in the streets of Gotham (not just the prison district of Arkham City) and the arrival of eight world-class assassins.

It’s worth noting that Arkham Origins was not developed by Rockysteady Games, the team behind the previous entries in the series. Instead, we’ll see a fresh approach from Warner Bros. Games’ Montreal branch, founded in 2010. Looks like Paul Dini hasn’t returned to script the game, but there is a comics pedigree in creative director Eric Holmes (The Incredible Hulk: Ultimate Destruction, Prototype), writer of IDW’s Transformers: Megatron Origin. The game is currently listed for current generation consoles (Xbox 360, PS3, Wii-U) and PC. You can visit for more information. Looks like it just missed that next gen development window.

But that’s not all!

Also scheduled for release on October 25th, Batman: Arkham Origins Blackgate serves as a handheld sequel for the Nintendo 3DS and PS Vita, set after the console game. Developed my Armature Studio, the title is described as a Metroid-style 2.5D exploration game.




  1. Can’t wait!! I’ve beaten both Arkham Asylum and Arkham City so I’m ready for the new ones!

  2. I hope KGBeast is one of those eight assassins. Watching him get all Arkham’d up would be kind of amazing.

  3. GTAV
    GTAV Sep17

  4. No Paul Dini and no Rocksteady? I wasn’t expecting that…Incredibly nervous now for what was once a slam-dunk must buy. I’ll be waitin’ and seein’. If there is no co-op, I’ll probably pass.

    The Terminator looks pretty awesome though.

    • +1

      There is surprising little word on what Rocksteady is doing at the moment. It is known that they are working on a next-gen console game of some kind, but that’s about it. I guess it possible they are working on the 4th installment of the Batman Arkham series (the one after Origin), but that’s kind of grasping at straws. Have to wait and see.

    • An unknown studio with an incredibly underwhelming comics writer? I’ll be waiting for the reviews on this one.

    • Agreed – no Rocksteady or Dini has me worried too

  5. I ugh… I guuuhh this is embarassing… I need to go and change my underwear now… :S

  6. It’s worth noting that this isn’t actually being made by the studio that developed the Metroid Prime trilogy, Retro Studios. 2-3 years ago, several high-ranking people left Retro to form Armature. So while there are certainly key figures from Metroid Prime working on this game, it’s not the same team (and won’t include the shepherding from Nintendo that Retro enjoys).

  7. At least we’ll have ‘Injustice Gods Among Us’ to tide us over until then. Can’t wait for that one either!

    • Injustice looks so amazing. I can’t wait for it and my fight stick to show up in the mail!

    • I played the demo last week and had a hard time enjoying Injustice. It is essentially just the latest version of Mortal Kombat with DC skins. It feels just like MK. It has the visual tone of MK. The characters look and move like MK characters.

      I enjoyed the last Mortal Kombat game. I’d rather just keep playing that. There’s nothing technically wrong with Injustice and it’s got some crazy special moves. I’m sure many will love it. I just hate the style they went with.

    • @Stasisbal, I’ve actually gotten tired of the last MK. It’s not bad and it certainly had some cool ideas but I’d like to see how/what Injustice incorporates for new gameplay. Do the characters play differently ( IE Nightwing “feels” different from Batman) or do they all do the same stuff?

    • The demo has Batman, Wonder Woman and Lex Luthor playable. I tried each of them and they felt unique enough. About the same variety as different MK characters. They feel (move types, animations, etc.) like MK characters in the sense that they would fit right into a regular MK game.

      One unique thing is each character can switch weapon types. Batman has a regular or gadget mode, Wonder Woman has lasso or sword and shield. That was pretty cool.

  8. Hmmmm no Rocksteady eh? That’s a bit of a cause for concern. I’ll have to wait on the reviews for this. I’ll say I’m cautiously optimistic at this point.

  9. Heres a peak behind the curtain of Batman Arkham Origins: CHECK IT OUT! Apparently, it is set in a FUNCTIONING Gotham City with actual people! That was what was missing from Arkham City, in my opinion. Still a great game of course.

    • Wait is there q drivable batmobile? I’d much rather have that that bunch of civilians bumping into screaming ” IT’S THE GODDAMN BATMAN!!!”.

  10. No Rocksteady, no Paul Dini, and probably no Mark Hamill makes this a rough sell.

    Who am I kidding? I’m going to buy the living daylights out of this game.

  11. As a casual gamer who adored the first two games, I admit I was nervous when I heard Rocksteady wasn’t involved. Then Dini and Hamill missing made me even more nervous.

    Then I realized if that’s how I feel as a purchaser/gamer, how much pressure must the new development team be under? They know they have a lot to live up to. So I’m sure they’ll give it their best shot!

  12. I’m actually more interested in the handheld (specifically Vita) game. I’m glad their trying something a bit different rather than trying to jam the console version on the portables. Always down for a good Metroid-vania game.

  13. This did not *miss* the next-gen window. It looks like another one of those cheap end-of-the-console-scycle slap job, similar to the latest God of War and Gears of War. Cheap reskins and rehashes abound. Not that there’s anything wrong with that.

    • If they have the development crew for that, they could/should just ship more “episodes” for Arkham City, like they did w/ the Robin one…The only thing that was missing was getting to swing around the city as Robin, like we could w/ Catwoman. Throw in Nightwing, the Creeper, Batgirl, Katanna…I’d pay 15$ for each, and it should be a lot cheaper.

    • There was a Nightwing DLC:

      I never really bothered entering the Catwoman DLC code. That whole deal reminds me of why I stopped playing games on Consoles.

  14. WB Montreal did the Armored Edition port of Arkham City for the Wii U.

  15. No Paul Dini and no Rocksteady behind the game? Interest just went WAY down. Why even do that? Why is it even carrying Arkham in the title? If this was the Batman game showing them forming the JL I wouldn’t complain but come on! I hope Kevin Conroy passes on this.

  16. As long as this new company follows Rocksteady’s designs (which would be stupid not too) I don’t worry too much about this. Either way I’m going to be buying and playing the shit out of this the day it comes out. It’s also a good excuse to not have Joker in the game cause it sounds like he won’t be involved in this. DC still has time to figure out how to replace Hamill in the future.