Comic Books


Prophet finally arrives at the towers of Thauili Van. He must reach the G.O.D. satellite by climbing up, all the way to the edge of earths atmosphere past raging battles, crystalline beasts?and bizarre alien technology. All the while fighting to stay ahead of the deadly hunter who tracks him.

Story by Brandon Graham
Art by Simon Roy
Cover by Farel Dalrymple

Price: $2.99
iFanboy Community Pick of the Week Percentage: 7.2%


MaxPower03/22/12NoRead Review
kingdomofevan03/21/12YesRead Review
Avg Rating: 4.7
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  1. When I originally picked up issue #21 of Prophet, I must admit that part of the lure was how the art reminded me of my weak and dream-like memory of reading my older brother’s copies of Heavy Metal.

    It wasn’t until Mobeius passed away and I began to see his prolific output that I suddenly realized that it was Mobeius’ work (particulary ‘Arzach’) that I was vaguely remembering and projecting onto the look and feel of Prophet.

    Now, before anyone loses their marbles and goes sideways, I’m not equating this work to Mr. Giraud’s legacy. What I am saying is that my faint and youthful interpretation of what I saw in those pages remind me of the work I see in Prophet.

    Prophet has allowed me to embrace my paramnesia and for that I thank Brandon Graham and Simon Roy (and Mobeius)!

    • Agreed. Graham’s Prophet immediately reminded me of Arzach. Both characters are travelling in a bizarre world and neither have a lot to say about it.

    • I really agree, the Moebius influenced style in the art makes the eerie and alien future earth in Prophet gives just the right look and feel to tell this kind of story. Because of this book I now want to read for the first time the classic works of that French genius.

  2. Love this series, can’t wait!

  3. there is nothing left to say about this, perfection maybe?

  4. I really like how Simon Roy never takes a panel off.

  5. This issue was unreal, especially the final 2 pages. REALLY excited to see where this goes from here.

  6. Fucking awesome. That’s all I have to say.

  7. Unreal. I look at every freaking page of this book in amazement.

  8. I’m so use to decompressed storytelling now days, I was expecting John Prophet’s initial mission to last at least 6 or 7 issues. I’m excited to see where this goes from here.
    Hats off to Graham & Roy on an exceptional piece of work! This was my Pick of the Week!

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