Special Edition Podcast

Make Comics #33 – Collaboration

Show Notes

Collaboration is the name of the game in comics. Whether you’re the writer, artist, letterer, editor, colorist, or some strange conglomeration of all of that, you’re probably working with others to make your comic book dreams into reality. This week, Andy Schmidt and Josh Flanagan talk about the nature of collaboration in comics, and some good strategies to approach working together that ensure good comics, as well as good partnerships. Listen up, you’re gonna need a buddy.

Running Time: 00:17:33

Take note! The Make Comics Podcast has moved to its own feed, which you can subscribe to in iTunes, or here manually.

Andy Schmidt is the founder of the online comic book school Comics Experience, as well as a former editor at Marvel Comics and IDW Publishing. Josh Flanagan has been working on iFanboy.com, talking, reviewing, and thinking about comics for over a decade, as well as writing and creating some of his own.

If you’re interested in going further, you can check out Comics Experience, where there are plenty of classes available in all the disciplines of comic book creation from writing to drawing to coloring to lettering.

Got a question for the podcast? Send it to info@comicsexperience.com and put “MAKE COMICS PODCAST” in the subject line!

“Come Together”


Get Involved

Doing the podcast is fun and all, but let's be honest, listening to the 2 of us talk to each other can get repetitive, so we look to you, the iFanboy listeners to participate in the podcast! "How can I get in on the fun?" you may ask yourself, well here's how:

  • E-Mail us at contact@ifanboy.com with any questions, comments or anything that may be on your mind.

Please don't forget to leave your name and where you're writing from and each week, we'll pick the best e-mails to include on the podcast!


  1. One of the things I’ve learned, especially when you’re making your first couple of stabs at comics creation is that collaborations and projects can fall apart quite frequently and suddenly. It’s one of the consequences of having only a few people involved. Lose one or two (to jobs, life or other projects) and the wheels fall off. If you’re okay with adjusting your timeframe and allowing for things to take far far, longer than you initially expected, then you might be ok. But comics take a lot of time to make and that’s something that is especially useful for writers to keep in mind.

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