JUSTICE SOCIETY OF AMERICA #14
Review by: jmstump
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This review contains spoilers, click here to read
JSA this week was by far my pick of the week. Last month I did a review and I mentioned that this book was on the verge of exploding and this week I think we're just starting to see the beginning. For a book that seems to have been really strung along for months now because of a horrible crossover, that did not need the involvement of the Justice Society and issues of building our small army, it's good to see the ball rolling that started a couple issues ago.
This issue starts out with one of the characters I have wanted to see the spotlight on for a while, Sandman. I don't know much about Sandman, but I have a friend that is a huge fan and he has nothing but love for the character. It makes me really want to read more. I feel the first few pages where we get to know more about him shows why I really like Geoff Johns. He in a few pages made me care about this character and I immediately wanted more, which makes what MAY have happened later in this book really sad.
Sandman gets sent out to find Gog and we are treated with a minor look into this Gog guy's mind. I must say it's confusing. I want to know what the Third World is, hell I barely know the Fourth World and we're on the verge of the Fifth, but I want to go back. I want to know more about the Third World and why it seemed like it had to be destroyed. Also was I the only one that this issue made it seem like Gog is the guy running around killing the New Gods? Someone stop my head from hurting.
This then kind of leads into the giant meeting with almost the entire team, minus Sandman. The team is sitting down to have a chat on who is going to go hunt down Gog. It's a pretty heated discussion since everyone wants to go. I also love this scene because we have people bringing whatever chairs they can to the table since The Brownstone is not big enough to handle such a heavy load. The best part of this meeting was when some of the Vets tell Wildcat (senior) he has to stay behind since he's been around from the beginning. Of course all the rookies feel like they should go because, "It's only one guy." Then of course Gog shows up and proves that one man really is more then they may be able to handle. Which is weird didn't our Superman kick his ass last time he was around? Also this page where Gog shows up is clear evidence to what the iFanboys have been saying about Dale Eaglesham's characters getting really muscle bound.
Here is the moment that makes me sad, it looks like Gog may have killed Sandman. That bastard! This also makes it look like this team Johns has been building may get weeded out. I don't know how I feel about that since I love all the characters on this team. Once again even when a lot of them have been around merely panels.
Let's just say the fight in this book is awesome. Even though we have barely seen this team work together, it just seems like their almost there already. The problem being is that everyone seems to be taking on Gog, either one at a time or in twos and threes. I know part of this reason is that the team is so big, but man imagined if they were better trained at working together. We are treated to how the veterans on this team, minus Hawkman who went in by himself and had the best line in the issue, worked mostly together and did it well. Also this fight goes to show how much I love Dale Eaglesham's art. Everything just seems so well done. My favorite panel is when Citizen Steel takes a bus for Liberty Belle and Wildcat. The other great moment in this fight involved Mr. America and Amazing-Man who worked together really well in this fight and haven't fought together yet.
Also of note during this fight Gog mentions to Superman how he was the one that destroyed Kansas. It's obvious that Gog knows what happened on Kingdom Come's Earth. I want to know how and why, it also makes me wonder more about the Third World and purple face from last issue. Was the purple face guy on the other Earth to begin with?
The issue ends with one hell of a shocker. We get TWO more Kingdom Come characters. Both the Kingdom Come versions of Green Lantern *glee* and his son Obsidian. We are left with a last box that says: NEXT: Someone gets beat up. Bad.
Johns I think out did himself with this issue. It was fantastic and opened a whole bunch of questions. We finally got some well needed action in this book too. Last issue was good stuff, but this issue was a crazy brawl. Also it made me sad, because he made it seem like all bets are off and that anyone on this team may not make it out of this story line. The fact that I feel it harks back to when the JSA did all that multiverse hopping was a nice touch too.
I can't wait for the next issue of this.
This issue starts out with one of the characters I have wanted to see the spotlight on for a while, Sandman. I don't know much about Sandman, but I have a friend that is a huge fan and he has nothing but love for the character. It makes me really want to read more. I feel the first few pages where we get to know more about him shows why I really like Geoff Johns. He in a few pages made me care about this character and I immediately wanted more, which makes what MAY have happened later in this book really sad.
Sandman gets sent out to find Gog and we are treated with a minor look into this Gog guy's mind. I must say it's confusing. I want to know what the Third World is, hell I barely know the Fourth World and we're on the verge of the Fifth, but I want to go back. I want to know more about the Third World and why it seemed like it had to be destroyed. Also was I the only one that this issue made it seem like Gog is the guy running around killing the New Gods? Someone stop my head from hurting.
This then kind of leads into the giant meeting with almost the entire team, minus Sandman. The team is sitting down to have a chat on who is going to go hunt down Gog. It's a pretty heated discussion since everyone wants to go. I also love this scene because we have people bringing whatever chairs they can to the table since The Brownstone is not big enough to handle such a heavy load. The best part of this meeting was when some of the Vets tell Wildcat (senior) he has to stay behind since he's been around from the beginning. Of course all the rookies feel like they should go because, "It's only one guy." Then of course Gog shows up and proves that one man really is more then they may be able to handle. Which is weird didn't our Superman kick his ass last time he was around? Also this page where Gog shows up is clear evidence to what the iFanboys have been saying about Dale Eaglesham's characters getting really muscle bound.
Here is the moment that makes me sad, it looks like Gog may have killed Sandman. That bastard! This also makes it look like this team Johns has been building may get weeded out. I don't know how I feel about that since I love all the characters on this team. Once again even when a lot of them have been around merely panels.
Let's just say the fight in this book is awesome. Even though we have barely seen this team work together, it just seems like their almost there already. The problem being is that everyone seems to be taking on Gog, either one at a time or in twos and threes. I know part of this reason is that the team is so big, but man imagined if they were better trained at working together. We are treated to how the veterans on this team, minus Hawkman who went in by himself and had the best line in the issue, worked mostly together and did it well. Also this fight goes to show how much I love Dale Eaglesham's art. Everything just seems so well done. My favorite panel is when Citizen Steel takes a bus for Liberty Belle and Wildcat. The other great moment in this fight involved Mr. America and Amazing-Man who worked together really well in this fight and haven't fought together yet.
Also of note during this fight Gog mentions to Superman how he was the one that destroyed Kansas. It's obvious that Gog knows what happened on Kingdom Come's Earth. I want to know how and why, it also makes me wonder more about the Third World and purple face from last issue. Was the purple face guy on the other Earth to begin with?
The issue ends with one hell of a shocker. We get TWO more Kingdom Come characters. Both the Kingdom Come versions of Green Lantern *glee* and his son Obsidian. We are left with a last box that says: NEXT: Someone gets beat up. Bad.
Johns I think out did himself with this issue. It was fantastic and opened a whole bunch of questions. We finally got some well needed action in this book too. Last issue was good stuff, but this issue was a crazy brawl. Also it made me sad, because he made it seem like all bets are off and that anyone on this team may not make it out of this story line. The fact that I feel it harks back to when the JSA did all that multiverse hopping was a nice touch too.
I can't wait for the next issue of this.
Story: 4 - Very Good
Art: 5 - Excellent
Art: 5 - Excellent
I loved the last lines of this issue: "Get ready for the brightest day… AND the blackest night" Oh my god, even though I laughed at it I thought it was awesome. I totally agree on how cool it was watching them work together throughout it. Although I do feel like some of these new guys will be dead when the dust settles in a few months, which is too bad because, right now, the only person on the team I don’t like it Roosevelt’s great-grandson, and that’s just cause I have no idea who the heck he is or what he does…
I’m not sure about Sandy, if he was as powerfull as he used to be, I would say there is no way that would kill him, as he is made of sand. But it seems his powers are affected since he inherited Wesley Dodds dreams back in JSA before the relaunch. He was my favorite character in the book and my only compliant with JSA and now Justice Society of America since Johns took over is that he’s been giving Sand less and less of a role in the book. I’m a little worried the character.
I think they’re slowly setting up for some of the old guard to be killed off, not the new guys. WildCat especially seems as if he’s being set up to die: all the training of his son; the steep power differential between he and his opponents lately; his age becoming more of a factor.
I was actually considering dropping this book before this issue, but the opening page alone solidified my sticking with it. That inner monologue by Sandman was simply brilliant, and almost no writer can pull that off other than Geoff Johns.
Nice review my friend. It’s a titanic review, but you perfectly capture just what makes this issue, and this series great. I, like you, can’t wait for the next one.
Well done. This was my favorite of the week, too.
I couldn’t help but think that all of the crazy team building was leading up to a slaughter of many of them as I read this issue. Hawkman took a pretty big hit to the chest, but perhaps it only hit the centerpieces of his wing-vest thing.