BATGIRL #3

Review by: akamuu

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Avg Rating: 3.8
 
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Size: pages
Price: 2.99

I often feel that my enjoyment of the story colors my opinions on a book’s art, and vice versa.  And a few pages in, I was pretty certain I wasn’t going to enjoy the writing, so I put the book down, and went back to look at it from the art perspective.

Phil Noto’s cover is gorgeous.  Simple and striking.  The perfect cover to put in the middle of racks to draw people into the new arrival wall.  And the inside?  Well, if you cut out all the word balloons and narration boxes, and left only the characters, the backgrounds, and the occasional onomatopeia (and I don’t mean the Kevin Smith villain), it’s really good.  Nothing as Earth shattering as Williams’s work on Detective, but some inspired takes on iconic Batman panels.  A lot of panels would make better than average to very cool covers.

The problem with this issue, for me, is that it does have word balloons and narration boxes, and they are not filled with much awesomeness.  Oh, it’s not terrible.  But I haven’t been heavily invested in this story since it started, and I feel like I’m reading it for continuity’s sake.  And the dialog appears to just be there to gently push the story along.  But, with the artwork, the writing really is rendered completely unnecessary.

Issue four looks to be the start of a new arc, so I’ll give that issue a chance, and see if the new storyline managaes to hook me in.  Otherwise, I’m out of the Batgirl game for a while.

Story: 2 - Average
Art: 4 - Very Good

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