Special Edition Podcast

Make Comics #40 – The Pitch

Show Notes

All the work and practice and scripting and art in the world, no matter how good it is, can’t stand up to the fatal blow of a bad pitch. In this episode, Josh Flanagan and Andy Schmidt talk about what goes into a good pitch for a comic book, whether it be as a writer, or a series to a publisher.

Running Time: 00:16:21

Take note! The Make Comics Podcast has moved to its own feed, which you can subscribe to in iTunes, or here manually.

Andy Schmidt is the founder of the online comic book school Comics Experience, as well as a former editor at Marvel Comics and IDW Publishing. Josh Flanagan has been working on iFanboy.com, talking, reviewing, and thinking about comics for over a decade, as well as writing and creating some of his own.

If you’re interested in going further, you can check out Comics Experience, where there are plenty of classes available in all the disciplines of comic book creation from writing to drawing to coloring to lettering.

Got a question for the podcast? Send it to info@comicsexperience.com and put “MAKE COMICS PODCAST” in the subject line!

Music:
“Show Business”
A Tribe Called Quest

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Comments

  1. Again, awesome show, guys.
    I do have one question though. I’ve read in a few places, like Jason Aaron’s Comicbook Resources column (http://www.comicbookresources.com/?page=article&id=29108) that editors like pitches to be no longer than a page. While certainly a short story, one-shot or even a mini series could probably include things like character bios and a complete summary of the story, how do you go about reconciling this “one-page rule” with an ongoing or a maxi-series? Is the point more to keep it short and concise than necessarily a set page count? Or do you find that if a pitch is much longer than a page, you are less inclined to look at it?

  2. When pitching to a comicbook company is it better to have one completed issue to show them or should I just have a few finished pages.

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